Augments are are modifications found on Loadout Cards that can be applied to specific Mercenaries to give them a boost in combat. Here, you'll find a list of the types of augments found in the current build, including a transcript of their listed effect.
Some Augments are unique to certain roles (i.e. Medic), while others are unique to the abilities of either one or more specific Mercs (I.e. "Spotter" is only found in Loadouts for Aimee and Vassili, while "Extender" is only found on Turtle and Guardian).
Badge | Description | Mercs | |
---|---|---|---|
Ammo Reach | 25% increase to ammo station radius. | Javelin | |
Armour Piercing | Bullets do 15% more damage to the EV. | TBA | |
Big Ears | Enemy footsteps and other appropriate noises are 50% louder. | Kira, Phoenix, Vassili, Redeye | |
Bigger Blast | 10% increase to blast radius to AoE weapons. | Nader, Javelin | |
Bomb Squad | Makes enemy deployables, such as Proxmity Mines, more visible. | Kira, Phoenix, Vassili, Phantom | |
Chopper | 15% increase to melee damage. | Arty, Aura, Bushwhacker, Fragger, Kira, Nader, Phoenix, Proxy, Rhino, Sawbonez, Skyhammer, Thunder, Phantom | |
Cool | Doubles the time it takes Mounted MGs to overheat. | Arty, Aura, Bushwhacker, Fragger, Kira, Nader, Phoenix, Proxy, Rhino, Sawbonez, Skyhammer, Thunder | |
Double Time | Allows you to reload whilst sprinting. | Aura, Fragger,Guardian, Nader, Proxy | |
Drilled | 20% reduction to reload time. | Arty, Aura, Bushwhacker, Fragger, Guardian, Kira, Nader, Phantom, Phoenix, Proxy, Redeye, Rhino, Sawbonez, Skyhammer, Thunder | |
Enigma | Reduced duration of being spotted by 60%. | Aura, Fragger, Nader, Phantom, Proxy | |
Explodydendron | 10% increase to blast radius of AoE abilities. | Arty, Fragger, Kira, Skyhammer, Thunder | |
Extra Ammo | Increase the max number of ammo packs by one. | Arty, Skyhammer | |
Extra Supplies | 20% cooldown reduction to support abilities. | Arty, Aura, Guardian, Kira, Phoenix, Sawbonez, Skyhammer | |
Extender | Extends the size of the shield by 25% on Turtle and 20% on Guardian. | Turtle, Guardian | |
Fail Safe | Reduces the effect taken from your own explosives by 30%. | Arty, Fletcher, Fragger, Nader, Proxy, Skyhammer | |
Flying Pig | Increases Long Jump distance by 10% and removes falling damage. | Aura, Proxy, Fragger, Nader, Phantom | |
Focus | Reduces Flinching when hit while iron sighting or scoped by 30%. | Arty, Bushwhacker, Fragger, Guardian, Nader, Rhino, Sawbonez, Thunder, Vassili | |
Get up | 30% increase to health given on revive. | Aura,Guardian, Phoenix, Sawbonez, Sparks | |
Guardian Angel | Receive an audio warning whenever a nearby enemy air support is a danger to you and 20% reduced damage from air support abilities. | Bushwhacker, Proxy, Rhino, Skyhammer, Vassili | |
Healing Reach | 15% increase to size of healing radius. | Aura, Phoenix | |
Ice Cold | 40% increase in time until overheating. | Rhino | |
Lock on | Turrets, Mines, and other automated defences react 30% more quickly. | Bushwhacker, Fletcher, Proxy | |
Looter | Killing an enemy Fire Support Merc will drop a small Ammo Pack, killing an enemy Medic will drop a small Health Pack. | Bushwhacker, Proxy, Rhino, Skyhammer, Vassili, Thunder | |
Mechanic | Improves any repair tools and disarm rates by 20%. | Kira, Phoenix, Sawbonez, Skyhammer | |
Nitros | 50% increase to barrel acceleration. | Rhino | |
Pineapple Juggler | Allows you to melee hit back mid-air grenades and other projectiles. | BushWhacker, Proxy, Rhino, Sawbonez,Skyhammer | |
Potent Packs | 20% increase to health regen rate given by healing abilities. | Aura, Phoenix, Sawbonez, Sparks | |
Quick Draw | 30% faster weapon/item switching. | Arty, Aura, BushWhacker, Fragger, Guardian, Kira, Nader, Phoenix, Proxy, Rhino, Sawbonez, Skyhammer, Thunder | |
Quick Charge | 10% increase to round charge rate. | Sparks | |
Quick Eye | 35% faster movement speed and raise/lower times when Iron Sighting. | Aura, Guardian, Nader, Proxy | |
Quick Slash | Increases melee slash speed by 15%. | BushWhacker, Proxy, Rhino, Skyhammer, Vassili | |
Recharge | 10% reduction to ability cooldown. | Javelin, Guardian | |
Sneaky | Reduces the amount of sound you generate when running by 50%. | Aura, Fragger, Nader | |
Spares | Increases the maximum number of magazines that can be carried by 1. | BushWhacker, Fragger, Guardian, Nader, Rhino Sawbonez, Thunder, Vassili | |
Spotter | 20% increase to the detection radius. | Aimee, Vassili | |
Springy | Reduces jumping and Long Jump penalties by 35%. | Aura, Fragger, Nader, Proxy | |
Steady | 22% Increase to deployables health. | Bushwhacker, Guardian, | |
Throwing Knife* | Replaces your melee weapon with a throwing knife. (Removed from the game during the Nader update and replaced with the Quick Slash augment) | Proxy, Skyhammer, Vassili | |
Tough | Reduces the delay untill health regen starts by 66%. | Arty, Bushwhacker, Fragger, Nader, Rhino, Sawbonez, Thunder | |
Try Hard | Gain 10HP for each death you suffer without getting a kill, up to a maximum of 30HP. | Bushwhacker, Proxy, Rhino, Skyhammer | |
Undercover | 10% increase to ability duration. | Phantom | |
Unshakeable | Reduces the damage you take from explosives by 15%. | Arty, Fragger, Guardian, Sawbonez, Vassili, Bushwhacker, Nader, Rhino, Thunder | |
Untrackable | Turrets, Mines and other automated defenses react 35% more slowly to your presence. | Vassili, Kira, Phantom, Phoenix |
Inactive[]
The following are augments that exist in the game files but are not used in the game.
Badge | Description | Mercs | |
---|---|---|---|
Blitz | N/A | N/A | |
Capper | N/A | N/A | |
Escort | N/A | N/A |