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Call me Arty. And stay out of my way, okay? Dangerous for you.

–Dirty Bomb Profile

Merc Overview[]

His artillery designator lets him mark out targets for devastating artillery salvos while staying at a distance from the front line. He also can throw ammo packs to keep his teammates' weapons loaded.

Profile[]

Have you ever loved someone you shouldn't have? Have you ever said something you shouldn't have? Are you sharing a secret you're just dying to reveal? Arty couldn’t give a shit. He has bills to pay - Hire him and he'll kill your enemies. Come on, time is money. Nobody knows who or what he spends his earnings on, or where he goes on his downtime. There are rumors he’s a loving family man. He must be saving up the human affection for someone, right?

Arty's laser designator lets him mark out targets for devastating artillery salvos while staying a safe distance from the front-line. He's highly effective at the fire support/area denial role vital for securing outdoor objectives, and can keep his teammates resupplied with ammo to gain the edge in firefights.

Abilities[]

Artillery Strike[]

By switching to his targeter and marking at a location, Arty calls down a quick salvo of high damage artillery rounds, which will fragmentate, and drop a rain of explosives over the selected area. It has a 20 second recharge, and he can hold 2 charges at a time.

Ammo Pack[]

These can be dropped on the floor or throw directly at teammates. Picking up an ammo pack instantly refills your reserve ammo to full. Throwing it directly at a teammate speeds up their ability's cooldown slightly.

Weapons[]

Arty's Default card is the D43 Revised Rifleman

Primaries[]

Secondaries[]

Melee[]

Loadouts[]

These are generated loadout cards. You can hover over the augments to view stats and click on the weapons to learn more about each weapon. You can also learn how loadout cards get their name here.

Arty Blank Card
B42 Service Rifleman
Extra Supplies: 20% cooldown reduction to support abilities.
Extra Ammo: Increase the max number of ammo packs by one.
Cool: Doubles the time it takes Mounted MGs to overheat.
BR-16
M9
Stilnotto Stiletto
Arty Blank Card
B73 Power Rifleman
Quick Draw: 30% faster weapon switching.
Tough: Reduces the delay until health regen starts by 66%.
Chopper: 15% increase to melee damage.
BR-16
Caulden
Cricket Bat
Arty Blank Card
B81 Aggressive Rifleman
Drilled: 20% reduction to reload time.
Chopper: 15% increase to melee damage.
Explodydendron: 10% increase to blast radius to AoE abilities.
BR-16
Selbstadt
Beckhill Combat Knife
Arty Blank Card
D43 Revised Rifleman
Unshakeable: Reduces the damage you take from explosives by 15%.
Spares: Increases the maximum number of magazines that can be carried by 1.
Fail Safe: Reduces the effect taken from your own explosives by 30%.
Dreiss AR
M9
Cricket Bat
Arty Blank Card
D72 Classic Rifleman
Fail Safe: Reduces the effect taken from your own explosives by 30%.
Quick Draw: 30% faster weapon switching.
Extra Supplies: 20% cooldown reduction to support abilities.
Dreiss AR
Caulden
Stilnotto Stiletto
Arty Blank Card
D83 Original Rifleman
Chopper: 15% increase to melee damage.
Unshakeable: Reduces the damage you take from explosives by 15%.
Extra Ammo: Increase the max number of ammo packs by one.
Dreiss AR
Selbstadt
Cricket Bat
Arty Blank Card
S41 Original Rifleman
Focus: Reduces Flinching when hit while iron sighting or scoped by 50%.
Cool: Doubles the time it takes Mounted MGs to overheat.
Extra Supplies: 20% cooldown reduction to support abilities.
Stark AR
M9
Beckhill Combat Knife
Arty Blank Card
S72 Revised Rifleman
Explodydendron: 10% increase to blast radius to AoE abilities.
Focus: Reduces Flinching when hit while iron sighting or scoped by 50%.
Tough: Reduces the delay until health regen starts by 66%.
Stark AR
Caulden
Stilnotto Stiletto
Arty Blank Card
S82 Technical Rifleman
Mechanic: Improves any repair tools and disarm rates by 20%.
Extra Ammo: Increase the max number of ammo packs by one.
Explodydendron: 10% increase to blast radius to AoE abilities.
Stark AR
Selbstadt
Stilnotto Stiletto
Arty Blank Card
B42 Service Rifleman
Extra Ammo: Increase the max number of ammo packs by one.
Unshakeable: Reduces the damage you take from explosives by 15%.
Extra Supplies: 20% cooldown reduction to support abilities.
BR-16
M9
Stilnotto Stiletto
Arty Blank Card
B73 Standard Rifleman
Quick Draw: 30% faster weapon switching.
Enigma: Reduced duration of being spotted by 60%.
Focus: Reduces Flinching when hit while iron sighting or scoped by 50%.
BR-16
Caulden
Cricket Bat
Arty Blank Card
B81 Aggressive Rifleman
Drilled: 20% reduction to reload time.
Chopper: 15% increase to melee damage.
Explodydendron: 10% increase to blast radius to AoE abilities.
BR-16
Selbstadt
Beckhill Combat Knife
Arty Blank Card
D43 Revised Rifleman
Unshakeable: Reduces the damage you take from explosives by 15%.
Explodydendron: 10% increase to blast radius to AoE abilities.
Tough: Reduces the delay until health regen starts by 66%.
Dreiss AR
M9
Cricket Bat
Arty Blank Card
D71 Savant Rifleman
Guardian Angel: Receive an audio warning whenever a nearby enemy air support is a dinger to you and 20% reduced damage from air support abilities.
Quick Draw: 30% faster weapon switching.
Extra Supplies: 20% cooldown reduction to support abilities.
Dreiss AR
Caulden
Beckhill Combat Knife
Arty Blank Card
D82 Modern Rifleman
Quick Eye: 35% faster movement speed and raise/lower times when Iron Sighting.
Drilled: 20% reduction to reload time.
Extra Ammo: Increase the max number of ammo packs by one.
Dreiss AR
Selbstadt
Stilnotto Stiletto
Arty Blank Card
S41 Original Rifleman
Focus: Reduces Flinching when hit while iron sighting or scoped by 50%.
Drilled: 20% reduction to reload time.
Extra Supplies: 20% cooldown reduction to support abilities.
Stark AR
M9
Beckhill Combat Knife
Arty Blank Card
S72 Champion Rifleman
Quick Eye: 35% faster movement speed and raise/lower times when Iron Sighting.
Guardian Angel: Receive an audio warning whenever a nearby enemy air support is a dinger to you and 20% reduced damage from air support abilities.
Unshakeable: Reduces the damage you take from explosives by 15%.
Stark AR
Caulden
Stilnotto Stiletto
Arty Blank Card
S83 Technical Rifleman
Mechanic: Improves any repair tools and disarm rates by 20%.
Extra Ammo: Increase the max number of ammo packs by one.
Explodydendron: 10% increase to blast radius to AoE abilities.
Stark AR
Selbstadt
Cricket Bat

Quotes[]

Upon selection in full profile:

  • You want ammo? I got ammo. You want fire support? I got fire support.

Upon using his primary ability:

  • Here comes Arty!
  • Arty on the way!
  • Salvo, incoming!
  • Rounds on the way.

Upon using his secondary ability:

  • I got ammo for you.
  • Bullets, I has them for you.
  • Go shoot these.
  • Shoot these and come back for more, eh?
  • More bangs for your buck, eh?
  • Here's Ammo.

Killing/Finishing an enemy with a melee

  • I don't even need a gun!
  • I kill you old-school!

Taunts:

  • Listen! The world's smallest violin, playing just for you.

Special Taunts:

  • You stink. You stink really really bad.
  • You say that, but it just sounds like "I love you".
  • Oh go fuck yourself.
  • Yeah, you better run!
  • This is going to be Difficult-difficult-Lemon-difficult.
  • Why you I oughta…
  • Come here and say that…

Trivia[]

  • He is the only merc that does not wear gloves on his default card.
  • When the artillery shells explodes, it releases a rain of explosives which resembles naval bombs.
  • He and Vassili appear to have injuries at their fingers as they wear plaster on some of them.
  • During the Rogue en Vogue event, Arty was one of the suspects chosen in the first week, alongside Nader, Proxy and Sawbonez.

References[]

  1. "Meet Arty | Mercs of Dirty Bomb." Dirty Bomb. Splash Damage, Nexon North America, n.d. Web. 1 Sept. 2015. <http://dirtybomb.nexon.net/mercs/arty>.
  2. https://www.dirtybomb.com/mercs/arty
  3. Backuplight. "Voice Actors." Dirty Bomb Forums. 25 Jan. 2016. Web. 10 Mar. 2016. <http://forums.dirtybomb.nexon.net/discussion/23498/voice-actors>.

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