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Time of death, now. Cause of death, yours truly. I'm calling it!

–Dirty Bomb Profile

Merc Overview[]

His healing wave reinvigorates team-mates within range, while his unique ability to revive himself when incapacitated gives him a much needed second-wind.

Profile[]

The Spanish medical community banished Phoenix for his unorthodox methods, ruinous malpractice settlements, and for generally being a superior asshole. But this disgraced former cosmetic surgeon has risen again. His experimental nanite facial rejuvenation serum has proved to be remarkably and unexpectedly effective at returning battlefield casualties to life. And now that Turtle has crafted him a replacement leg, Phoenix can admit that no matter how disappointed he was with that calf tattoo, he shouldn't have tried to remove it himself. Now that Phoenix is making his name as a much-sought-after battlefield medic, he's showing those Madrid Medical Council suits he was right all along. They're just glad he's killing people on the battlefield rather than in surgery.

Phoenix is a highly effective combat medic, able to heal and revive his teammates even in the thick of combat. He can also self-revive, bringing himself back into the fight without assistance from other Mercs. Even when he's down, he's not out.

Abilities[]

Healing Pulse[]

Phoenix emits a wave of nanites that instantly heals teammates, the heal amount increases based on how long Phoenix charges his Healing Pulse.

Defibrillator[]

Phoenix can revive incapacitated team-mates using his Defibs. The longer these are charged before releasing, the more health the players has when they are revived. They can also be used as melee weapons, dealing more damage the longer they are charged (max of 100 damage). The defibs' damage are effected by the Chopper perk as the max damage is increased to 120 (Chopper increases damage by 20%).

Self Revive[]

As his name entails, Phoenix can revive himself without the help of his teammates. The time it takes for him to Self Revive is the same amount of time it takes for a teammate to help you up. The cooldown on this ability is 25 seconds.

Weapons[]

Phoenix's Default loadout is the KE42 Service Operative

Primaries[]

Secondaries[]

Melee[]

Loadouts[]

These are generated loadout cards. You can hover over the augments to view stats and click on the weapons to learn more about each weapon. You can also learn how loadout cards get their name here.

Phoenix Blank Card
CR43 Classic Operative
Get Up: 30% increase to health given on revive.
Cool: Doubles the time it takes Mounted MGs to overheat.
Drilled: 20% reduction to reload time.
Crotzni
M9
Cricket Bat
Phoenix Blank Card
CR71 Prime Operative
Bomb Squad: Makes enemy deployables, such as Proxmity Mines, more visible.
Potent Packs: 20% increase to health regen rate given by healing abilities.
Quick Draw: 30% faster weapon switching.
Crotzni
Caulden
Beckhill Combat Knife
Phoenix Blank Card
CR82 Boosted Operative
Mechanic: Improves any repair tools and disarm rates by 20%.
Big Ears: Enemy footsteps and other appropriate noises are 50% louder to you.
Potent Packs: 20% increase to health regen rate given by healing abilities.
Crotzni
Selbstadt
Stilnotto Stiletto
Phoenix Blank Card
KE42 Prime Operative
Untrackable: Turrets, Mines and other automated defenses react 35% more slowly to your presence.
Healing Reach: 15% increase to size of healing radius.
Cool: Doubles the time it takes Mounted MGs to overheat.
Hochfir
M9
Stilnotto Stiletto
Phoenix Blank Card
KE73 Classic Operative
Drilled: 20% reduction to reload time.
Quick Draw: 30% faster weapon switching.
Get Up: 30% increase to health given on revive.
Hochfir
Caulden
Cricket Bat
Phoenix Blank Card
KE81 Technical Operative
Cool: Doubles the time it takes Mounted MGs to overheat.
Extra Supplies: 20% cooldown reduction to support abilities.
Potent Packs: 20% increase to health regen rate given by healing abilities.
Hochfir
Selbstadt
Beckhill Combat Knife
Phoenix Blank Card
C41 Prime Operative
Quick Draw: 30% faster weapon switching.
Cool: Doubles the time it takes Mounted MGs to overheat.
Extra Supplies: 20% cooldown reduction to support abilities.
KEK-10
M9
Beckhill Combat Knife
Phoenix Blank Card
C72 Boosted Operative
Extra Supplies: 20% cooldown reduction to support abilities.
Mechanic: Improves any repair tools and disarm rates by 20%.
Bomb Squad: Makes enemy deployables, such as Proxmity Mines, more visible.
KEK-10
Caulden
Stilnotto Stiletto
Phoenix Blank Card
C83 Classic Operative
Healing Reach: 15% increase to size of healing radius.
Chopper: 15% increase to melee damage.
Drilled: 20% reduction to reload time.
KEK-10
Selbstadt
Cricket Bat
Phoenix Blank Card
C41 Modern Operative
Quick Draw: 30% faster weapon switching.
Double Time: Allows you to reload whilst sprinting.
Potent Packs: 20% increase to health regen rate given by healing abilities.
KEK-10
M9
Beckhill Combat Knife
Phoenix Blank Card
C72 Boosted Operative
Extra Supplies: 20% cooldown reduction to support abilities.
Mechanic: Improves any repair tools and disarm rates by 20%.
Bomb Squad: Makes enemy deployables, such as Proxmity Mines, more visible.
KEK-10
Caulden
Stilnotto Stiletto
Phoenix Blank Card
C83 Relief Operative
Healing Reach: 15% increase to size of healing radius.
Get Up: 30% increase to health given on revive.
Enigma: Reduced duration of being spotted by 60%.
KEK-10
Selbstadt
Cricket Bat
Phoenix Blank Card
CR43 Ultra Operative
Get Up: 30% increase to health given on revive.
Double Time: Allows you to reload whilst sprinting.
Spares: Increases the maximum number of magazines that can be carried by 1.
Crotzni
M9
Cricket Bat
Phoenix Blank Card
CR81 Collaborative Operative
Guardian Angel: Receive an audio warning whenever a nearby enemy air support is a dinger to you and 20% reduced damage from air support abilities.
Healing Reach: 15% increase to size of healing radius.
Potent Packs: 20% increase to health regen rate given by healing abilities.
Crotzni
Selbstadt
Beckhill Combat Knife
Phoenix Blank Card
CR72 Boosted Operative
Extra Supplies: 20% cooldown reduction to support abilities.
Mechanic: Improves any repair tools and disarm rates by 20%.
Bomb Squad: Makes enemy deployables, such as Proxmity Mines, more visible.
Crotzni
Caulden
Stilnotto Stiletto
Phoenix Blank Card
KE42 Service Operative
Mechanic: Improves any repair tools and disarm rates by 20%.
Healing Reach: 15% increase to size of healing radius.
Unshakeable: Reduces the damage you take from explosives by 15%.
Hochfir
M9
Stilnotto Stiletto
Phoenix Blank Card
KE73 Classic Operative
Drilled: 20% reduction to reload time.
Quick Draw: 30% faster weapon switching.
Get Up: 30% increase to health given on revive.
Hochfir
Caulden
Cricket Bat
Phoenix Blank Card
KE81 Boosted Operative
Untrackable: Turrets, Mines and other automated defenses react 35% more slowly to your presence.
Extra Supplies: 20% cooldown reduction to support abilities.
Potent Packs: 20% increase to health regen rate given by healing abilities.
Hochfir
Selbstadt
Beckhill Combat Knife

Quotes[]

Upon selection in full profile:

  • I'm Phoenix, it takes a lot to keep me down.

After killing or finishing an enemy with a melee

  • Mano a mano, eh? (Translation: Hand to hand, eh?).

Upon reviving a friendly player:

  • I can do this myself, but it's boring without company.
  • I heal you all, no big deal.
  • I heal you all you all, I'm like... I'm like a generous guy!
  • Now make sure to eat plenty of fruit!

Upon using a mounted MG:

  • AGHAGHAGHAGHAGHA!
  • Boom! Hah, B-boom boom! Boom boom boom!

After healing a teammate with the healing pulse:

  • Stand nearby for the healing pulse!
  • Stand nearby for the healing pulse... (After consecutive healings, with a slower, bored tone).
  • I sneeze health out!
  • I sneeze health at you! ACHOO! See? Magic! Now go!
  • I will re-pulse you again and again!
  • Health NOW!
  • Health, now! (with a more cheering tone).

Upon reviving himself (tertiary):

  • Again, I'm my own savior.
  • I make it look easy.
  • If you want it done right, you do it yourself.
  • Thanks, me!
  • I do it myself!
  • I could do this myself, but it's boring without company!

After killing 3 players:

  • Uno, dos , tres... Todos muertos... Because of me... (Translation: One, two, three... everyone is dead...),

After killing 5 players:

  • I killed five of you idiotas! Prepare for another 5!

Taunts:

  • Oh it's you again, you didn't learn your lesson. (Sarcastic)
  • This no got so well for you, eh? (Sarcastic)
  • I medically pronounce you dead. (You're dead!)
  • So very dead you are! (You're dead!)
  • Time to say bye-bye to everything. (Farewell)
  • To tell the truth: I'm bored of beating you every single time. (I'm the greatest!)
  • I'm immune to pain, mainly. (I'm the greatest!)
  • It's true! I'm how you say... unusually good at this! (I'm the greatest!)
  • I could be on a beach right now. (Uninterested)
  • You very bad at this. Really, very bad! Famous bad! (Screw you!)
  • You are so bad at this! I read about you in med school. (Screw you!)

Special Taunts:

  • The moral of the story is: STAY OUT OF MY WAY!
  • If I kill you, do I get to go somewhere with a decent climate?
  • Time of death, now. Cause of death, yours truly. I'm calling it!
  • I kill them what doctors call "very dead".
  • Y Otro! I am like a plague!
  • Time to meet your parents, no?
  • Enemy down... where they belong.

Trivia[]

  • Phoenix has a prosthetic leg, which Turtle built for him. [5]
  • In the Barracks he seems to hold the S&W 40., although he is not allowed to use it.
  • Phoenix is a Spaniard. [4]
  • In the E3 "Scrubs" trailer, he is shown holding an assault rifle that appears to be the Timik-47. However, Phoenix is not allowed to use that weapon, as none of his loadouts give him it.
  • Similarly, Phoenix's portrait (and concept models) shows him holding a revolver that appears to be the S&W revolver, however he also can not use that weapon
  • In the E3 "Scrubs" trailer Phoenix is shown trying to ambush Fletcher. However Fletcher shoots him with his shotgun without looking. Phoenix revives himself but before he can kill Fletcher, Sparks shoots him with her Revive Gun. He is sent flying into an oncoming train, which appears to kill him.
  • Phoenix is the only merc that has their own revive animation compared to the other mercs.
  • During the Rogue en Vogue event, Phoenix was one of the suspects chosen in the third week, alongside Bushwhacker, Thunder and Vassili.
  • Originally, according to the voice files, Phoenix was intended to drop Med Packs instead of a healing pulse.

Beta Info[]

Pre-released info about Phoenix during the 2015-09-02 livestream [6]:

References[]

  1. "Meet Phoenix | Mercs of Dirty Bomb." Dirty Bomb. Splash Damage, Nexon North America, n.d. Web. 9 Sept. 2015. <http://dirtybomb.nexon.net/mercs/phoenix>.
  2. https://www.dirtybomb.com/mercs/phoenix
  3. Backuplight. "Voice Actors." Dirty Bomb Forums. 25 Jan. 2016. Web. 10 Mar. 2016. <http://forums.dirtybomb.nexon.net/discussion/23498/voice-actors>.
  4. 4.0 4.1 Dirty Bomb: Phoenix– Merc Role-Call https://www.youtube.com/watch?v=H9UVgyci_K8
  5. Splash Damage Dev Stream - 2015-09-02 @ 1 hour, 30 minutes & 14 seconds <https://youtu.be/Bmu324AJwzA?t=1h30m14s>
  6. Splash Damage Dev Stream - 2015-09-02 <https://youtu.be/Bmu324AJwzA?t=1h24m16s>

More[]

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